As time turned into months the once promising fan awaited 2D version of Nintendo legendary “ Ocarina of Time” was fatally struck by cold silence after the release of demo3c. The demo’s were nothing to get really that excited about, featuring basic movements with simple sword actions to interaction environment grass. Then came the very first demo release, and you guessed it the excitement reached a new high. Zelda fans around the world were excited of the news. Starting in 2003 a project by the name of “ Ocarina of Time 2D” was created by a guy named Daniel Barras. Here a very well known project that all Zelda fan gamers or gaming communities alike should know or once heard about.
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